AI Insights · Timothy · April 2024
Top 5 Soccer Games in South America Q1 2024
Discover the performance of the top 5 soccer games on a unified platform in South America during the first quarter of 2024, including weekly downloads, revenue, and active users.
In the first quarter of 2024, soccer games captured the attention of South American mobile gamers. Here’s a detailed look at the performance of the top 5 soccer games on a unified platform in the region, based on data from Sensor Tower.
EA SPORTS FC™ Mobile Soccer from Electronic Arts saw a varied performance. Weekly revenue started strong at approximately $175K in early January, peaking at around $244K in early February, before stabilizing at around $144K by the end of March. Weekly downloads experienced a notable increase from 261K in early February to 376K by the end of the quarter. Active users showed a slight decline from 18.5M at the beginning of January to 16.3M by the end of March.
Football League™ 2024 by MOBILE SOCCER had a modest revenue, fluctuating around $50 to $86 weekly. Downloads varied throughout the quarter, with a peak of about 378K in the first week of January and a steady rate of around 307K by the end of March. Active users slightly decreased from 1.5M in early January to 1.3M in late March.
Soccer Superstar from Real Free Soccer maintained weekly revenue around $500 to $750. Downloads showed a consistent trend, with a slight dip in mid-March reaching around 178K, but recovering to approximately 199K by the end of the quarter. Active users remained relatively stable, fluctuating between 1.8M and 2.1M throughout the quarter.
Dream League Soccer 2024 by First Touch Games Ltd. experienced steady revenue, starting at about $76K in early January and finishing around $50K by the end of March. Downloads fluctuated, peaking at 253K in early January and maintaining a rate of around 218K by the end of March. Active users saw a slight decline over the quarter, from approximately 5.1M to 4.5M.
eFootball™ 2024 by KONAMI had a strong start with revenue reaching approximately $216K in the first week of January, and ending the quarter at around $167K. Downloads were consistent, with a slight dip to 97K in late February but recovering to 135K by the end of March. Active users showed an initial decline from 8.1M in early January to 7.2M in early March, before rising to 8.7M by the end of the month.
For more detailed insights and analytics, visit Sensor Tower.